Balls are the main component of Ultrapool's gameplay.
Balls can be leveled up by merging it with another ball of the same type or by mixing it with another ball of a higher level. If a ball is a mixed ball, it can be leveled up in one of two additional ways: by dragging a ball of the type of either side of the mixed ball onto itself, or by dragging a mixed ball made of the same two ball types into itself (either in the same order or reversed).
It's not possible to level up two balls of different levels, they must be the same level to combine. Additionally, balls cannot level up past level 5.
The sparkle next to the ball determines the current level, with no sparkle meaning it is at Level 1.
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Level 2
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Level 3
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Level 4
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Level 5
| Ball | Rarity | Description |
|---|
1 Ball | Common | Combine with any number ball to add the scores |
Beach ball | Common | any ball: give 2 random pockets +1 |
Bricks | Common | Hit wall: +1 |
Dice | Common | any ball: set this ball's score to 1~6 |
Golden Ball | Common | : +2€ |
Marble | Common | Hit another marble: +2 |
Pinball | Common | Hit: Score 1 |
Plushie | Common | another ball: Launch in a random direction |
Slot | Common | : Spawn a number ball with 1~7 score |
Overflow Ball | Legendary | Can be combined with any number ball, adding up the scores |
8 Ball | Legendary | Combine with any number ball to add the scores |
Pants | Legendary | : Increase the multiplier of 2 random pockets by 1 |
7 Ball | Rare | Combine with any number ball to add the scores |
Juggling ball | Rare | : Remove this pocket's score and give it to both adjacent pockets, +2 |
6 Ball | Rare | Combine with any number ball to add the scores |
5 Ball | Rare | Combine with any number ball to add the scores |
Mirror Ball | Rare | Spawn: Spawn a level1 copy of your front ball |
Nesting doll | Rare | : Spawn a copy of this ball 1 level lower, if possible |
4 Ball | Rare | Combine with any number ball to add the scores |
Basketball | Rare | Score more than this ball's score from any effect: +2 |
2 Ball | Uncommon | Combine with any number ball to add the scores |
3 Ball | Uncommon | Combine with any number ball to add the scores |
Roulette | Uncommon | any ball: Give a pocket +1 score |
Smiley Face | Uncommon | : +1 shot (max 20) |
Yinyang | Uncommon | : Give another pocket +1 mult and -2 score |
Upgrade Ball | Uncommon | Can upgrade any ball of equal or lower level |
Gacha Capsule | Uncommon | Buy & Spawn: permanently +1 and Transform into a random ball |
CoolGuy | Uncommon | any ball: +1 |
| Ball | Rarity | Description |
|---|
Sand | Common | Receive buff: Score that amount x1 |
Apple | Common | : Give 2 other random balls +1 |
Rose | Common | : +3 your biggest flower, or plant one with 3 score if you don't have any. |
Compass | Common | Spawn: +2 your bottom ball |
Cloud | Common | Collision: -1 to give a random ball +1 |
Log | Common | : Give your logs +2 |
Flower Bush | Common | Spawn & : plant 2 flowers |
Egg | Common | Hit wall: this (x2 score) |
Ladybug | Common | another ball: Move towards the nearest flower for 0.5 seconds |
Gaia | Legendary | Whenever a ball gets a buff, increase it by 1 |
Dandelion | Rare | : Plant as many flowers as this has score |
Rainbow | Rare | Spawn & : If all your balls are different, give all of them +1 |
Tornado | Rare | : Launch all balls towards the center of the table |
Nest | Rare | another ball: +1 3 eggs. If they reach 10 score, transform them into chicken |
Sunflower | Uncommon | : Give 3 planted flowers to their closest ball |
Chicken | Uncommon | Spawn & : Spawn a level1 egg with 1 score |
Mushroom | Uncommon | : give this ball's score to the closest ball |
Bee | Uncommon | Receive buff: plant 1 flower |
Moss | Uncommon | Receive buff: +1 another random ball (does not trigger this effect) |
Window | Uncommon | : +1 all your balls and flowers |
Bush | Uncommon | Receive buff: Increase it by 1 |
| Ball | Rarity | Description |
|---|
Tesla ball | Common | another ball: Zap the 1 closest ball away |
Screw | Common | Spawn: lock |
Blueprint | Common | Hit another ball: transform into a copy of it |
Scrap | Common | upgrade: +1 and transform into a random TECH |
Lightbulb | Common | : Upgrade a Scrap Spawn a level1 Scrap ball |
Piping | Common | Spawn & : create 2 Oil Drops |
Machine | Common | : Spawn 2 level1 Scrap balls |
Battery | Common | upgrade any ball: +1 Round end: -5 (can't go below 1) |
Bomb | Common | Collision: +1, then if score >= 8 (x1) and explode |
Wheel | Common | : Launch and +1 1 random ball |
Time Machine | Legendary | a >level1 ball: Spawn a level1 copy of it with 1 score |
Printer | Rare | : Spawn 2 level1 blueprint balls that transform into the first ball they hit |
AI Brain | Rare | : Spawn a level1 mixed ball based on the non-ai balls in your build |
Recycler | Rare | another ball: upgrade a Scrap and give it +1 |
Puzzleball | Rare | another ball: Toggle the lock state of a locked and unlocked ball and give them +2 |
Turbine | Uncommon | another ball: Launch and +1 another ball |
Calculator | Uncommon | Any other ball spawns: +1 |
TV | Uncommon | Enter shop: obtain 1 scrap balls |
Robot | Uncommon | another ball: Move towards the nearest open pocket for 0.1 seconds |
Conveyor | Uncommon | : Move all balls in a random direction for 0.2 seconds |
Drill | Uncommon | : Spawn a locked drill with 3 more score than this |
Vacuum | Uncommon | This picks up anything: +1 |
Toolbox | Uncommon | : Launch 1 locked ball and spawn 1 level1 locked screw |
| Ball | Rarity | Description |
|---|
Candle | Common | : Increase the ritual's strength by 1. If this is the 5th candle you , unleash the ritual |
Cauldron | Common | Sell an item or reroll shop: If this <5, +1 |
Eyeball | Common | : If you have no eyeballs, spawn two level1 eyeballs with +1 score |
Pumpkin | Common | Hit: +1, then if score >= 5 transform into a Jack-O-Lantern with no abilities |
Spirit | Common | another ball: 20% chance to launch towards the closest open pocket |
Rat | Common | Spawn: +1 for each other rat |
Gravestone | Common | Another ball spawns: +1 it |
Ghost | Common | Spawn: Gain shield (once) |
Potion | Common | Sell: Transform your front ball randomly and +1 it |
Jack-O-Lantern | Common | None |
Lich | Legendary | : Haunt a random pocket. When you pocket a ball in it, respawn this with 20% score |
Werewolf | Rare | Does not score. Hit cue ball: transform into a Human |
Rat King | Rare | a non-rat: +1
: Transform a rat into a rat king and give it this ball's score |
Human | Rare | Hit cue ball: transform into a Werewolf |
Witch | Rare | Round start: Permanently transform your center ball randomly and give it +1 |
Reaper | Rare | : Give the pocket +1 mult and pull the last ball this hit for 1 seconds |
Zombie | Rare | Hit a ball with less score: transform it into a copy of this ball to gain +1 |
Lantern | Uncommon | Spawn: Give your bottom ball (not this) +1 and shield |
Mimic | Uncommon | Round start: Transform into your front ball |
Incubator | Uncommon | Transform this: Gain +3 |
Skull | Uncommon | : Give the closest unshielded ball a shield and +1 |
Vampire | Uncommon | any ball: Steal up to 2 score from the highest ball (cannot go below 1) |
Ooze | Uncommon | Spawn: +20% this ball's score |
Coffin | Uncommon | a non-spirit ball: Spawn a level1 spirit |
| Ball | Rarity | Description |
|---|
Boxing Glove | Common | Wall: Punch the Table! |
Goat | Common | Hit non-cue ball: +1 this |
Dog | Common | any ball: Launch towards the closest ball |
Piggybank | Common | Sell: gain extra gold equal to this ball's score x1 |
Fishbowl | Common | Collision: Lose 1 score to spawn a small fish with 1 score |
Pet Food | Common | Sell: give your front ball this ball's score, with bonus +1 if it's a friend |
Coots | Common | Ignores pockets Hit a locked ball: unlock it |
Cat | Common | : Nudge 2 balls towards the closest open pocket. Prefers small balls |
Sheep | Common | Hit non-cue ball: +1 it |
Caterpillar | Common | a ball / Recieve buff: 1% chance transform into a butterfly |
Snek | Common | another ball: Move randomly while avoiding pockets for 0.5 seconds |
Butterfly | Common | Spawn & : +1 every ball |
Bear | Common | : Spawn a level1 bear with a random size: small, medium or big |
Tiger | Legendary | : Launch every ball! |
Octopus | Rare | : Spawn 8 small fish with 1 score |
Jellyfish | Rare | : Get a passive copy of this ball (max 8) any ball: Score 1 |
Shark Plush | Rare | Any ball Transforms: give it +3 |
Parrot | Rare | a ball with a effect: mimic its effect at level1 (once per shot) |
Seal | Uncommon | Hit non-cue ball: Score 1 and launch the other ball away |
Frog | Uncommon | : transform the closest ball into a copy of this one and give it +1 |
Peacock | Uncommon | any ball: Attract every ball smaller than this |
Raccoon | Uncommon | Hit a smaller ball: it (x1 score) and gain 50% of its score |
Bnuuy | Uncommon | Round end: (x2) and gain 1 shot (max 20) |
Tennis | Uncommon | Score 2 or less with any effect: +1 (does not trigger "receive buff") |
Ant | Uncommon | Small
: Spawn a level1 ant |
| Ball | Rarity | Description |
|---|
Tomato | Common | : Create 3 splashes that push balls away |
Bacon | Common | : Grow a Bread by 2 and make it heavy |
Lettuce | Common | : Grow a Bread by 1 and make it light |
Bread | Common | A baked dough made of flour and water. |
Donut Hole | Uncommon | any ball: give 2 random balls +1 |